AI Insights · Timothy · January 2022
Top Slime Games on Android in Spain Q4 2021
Explore the performance of the top 5 slime games on the Android platform in Spain during Q4 2021, including trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw interesting trends in the performance of the top 5 slime games on the Android platform in Spain. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active user metrics for these popular apps.
Goo: ASMR Slime Simulator by EXOMIND experienced fluctuating weekly revenue, starting at around $57 at the end of September and dropping to $20 by mid-December. Weekly downloads peaked early with over 10K at the end of September but saw a sharp decline, with no downloads recorded for several weeks. Active users also decreased significantly, from 13K at the beginning of the quarter to just under 600 by the end of December.
Super Slime Simulator: DIY Art from Dramaton maintained a steady download rate, averaging around 4K-5K weekly downloads. Revenue fluctuated slightly, peaking at $20 in early November and late December. Active users remained relatively stable, ranging between 23K and 31K throughout the quarter.
Fluid - Trippy Stress Reliever by DoGreat Technologies had minimal revenue, with occasional peaks reaching up to $12 at the end of December. Downloads were negligible throughout the quarter.
World of Slime Simulator Games from Tech Consolidated Inc. showed minimal revenue activity, peaking at $4 in early November. There were no significant downloads recorded during the quarter.
Virtual Slime by Cider Software LLC saw a slight revenue peak of $4 at the end of September. Weekly downloads were low, with a maximum of 198 in late September. Active users steadily declined from 506 at the start of the quarter to 55 by the end of December.
For more detailed insights and data, visit Sensor Tower.